| 1. | That represents the texture - stage state values ,它表示纹理贴图层的状态值。 |
| 2. | Defines texture filtering modes for a texture stage 定义纹理贴图层的纹理筛选模式。 |
| 3. | Defines texture - stage state values 定义纹理贴图层状态值。 |
| 4. | Defines the texture - stage state as a texture alpha - blending operation identified by the 将纹理贴图层状态定义为由 |
| 5. | Defines the texture - stage state as a texture color - blending operation identified by the 将纹理贴图层状态定义为由 |
| 6. | World identifies the world matrix being set for the specified texture stage 标识为指定的纹理贴图层设置的世界矩阵。 |
| 7. | Controls the transformation of texture coordinates for the current texture stage 控制当前纹理贴图层的纹理坐标转换。 |
| 8. | Identifies the transformation matrix being set for the specified texture stage 标识为指定的纹理贴图层设置的转换矩阵。 |
| 9. | Identifies the transformation matrix being set for the specified texture stage . view 标识为指定的纹理贴图层设置的转换矩阵。 |
| 10. | So with having the model done , i can start on the texture process for this guy (模型建立完成后,我开始处理这个大个子的纹理贴图。 |