| 1. | Compute screen coordinates using viewport settings 使用视区设置计算屏幕坐标。 |
| 2. | The upper - left corner of the viewport to set or retrieve 要设置或检索的视区的左上角。 |
| 3. | Graph transformation from window to viewport 窗口到视口的直观匹配变换 |
| 4. | Gets or sets the viewport parameters for the current device 获取或设置当前设备的视区参数。 |
| 5. | Coordinates are clipped to the bounds of the viewport rectangle 视区矩形边界以外的坐标都被剪裁掉。 |
| 6. | Display " radiosity in viewport 在视图中显示光能传递的结果 |
| 7. | Display radiosity in viewport 在视图中显示光能传递的结果 |
| 8. | A viewport also defines an area on a device into which objects are rendered 视区还定义一个设备上用于呈现对象的区域。 |
| 9. | Extrude edges in front viewport , move and scale edges so they match the image 在前视图中挤压边,然后移动缩放他们直达和图像匹配。 ) |
| 10. | The easiest way to do this is to go to the views menu and select viewport background 简单的方法是进入视窗菜单,然后选择视窗背景。 ) |