| 1. | Raytrace material is an advanced surface shading material 光线追踪材质是一种高级的表面着色材质。 |
| 2. | Go to maps and assign to the reflection map " raytrace " 进入贴图卷展栏,给反射通道指定“光线追踪”贴图。 |
| 3. | Photo raytrace renderer 照片级光线跟踪渲染 |
| 4. | Raytrace map and raytrace material use the same raytracer and share global parameters 光线追踪贴图和光线追踪材质使用同一光线追踪程序,并且共享全局参数。 |
| 5. | After you have insert raytrace in the reflection map you will see that the material editor is showing new settings (在你将光线追踪指定到反射贴图通道以后,你将看到材质编辑器显示出新的属性。 |
| 6. | The color components in raytrace material , on the other hand , attempt to model their physical counterparts in nature 在另一方面,在光线追踪材质中的颜色份量努力模拟自然界中它们本身的对应物。 |
| 7. | The reflections and refractions raytrace material generates are more accurate than those produced by the reflect / refract map 光线追踪材质所产生的反射和折射效果要比反射/折射贴图所产生的效果更加精确。 |
| 8. | The dynamics properties rollout for the raytrace material contains the same controls as the dynamics properties for a standard material 光线追踪材质的动态性质卷展栏中包含与标准材质的动态性质相同的控制。 |
| 9. | Important : raytrace map and raytrace material use a surface ' s normal to decide whether a ray is entering or exiting a surface 重要的:光线追踪贴图和光线追踪材质使用表面法线来决定一束光线是否进入或脱离表面。 |
| 10. | Tip 5 : a mirror material is very similar to chrome : black diffuse colour , no specular highlights and raytrace 100 % in the reflection map (提示5 :镜面材质与铬合金很像:黑色的漫射颜色,没有高光,反射通道数量为100 。 ) |