Because of cone fatigue in the eyes , the color and shape of the afterimage may be complementary to the color and shape of the actual object 因为眼睛中的锥状细胞疲劳的缘故,而产生同形状、颜色互补的影像。
2.
Enables player afterimage effects . the character ' s frames are stored in a history buffer , and are displayed after a delay as afterimages 产生游戏者残影效果。将人物画面存储在历史缓冲中,并延迟一段时间作为残影显示。