| 1. | Current equivalent facet algorithm for linear programming 线性规划流动等值面算法 |
| 2. | A note on the limit behaviour of solutions to boundary value problem with equivalued surface 关于等值面边值问题解的极限性态的注记 |
| 3. | In the area of isosurface rendering , mc ( marching cubes ) is the classical algorithm 在等值面提取法中最经典的算法是mc ( marchingcubes )算法。 |
| 4. | They difined and kept the moving interface as zero level of level set function 他们把运动界面定义成levelset函数的零等值面,然后始终保持它是零等值面。 |
| 5. | The existence for some nonlinear elliptic equations with critical sobolev exponents and equivalued value surface boundary conditions 一类具临界指数和等值面边值条件椭圆型方程解的存在性 |
| 6. | Because the mc algorithm will examine all over the cubes in the data field , the speed of reconstructing model is very long 由于传统的mc算法在生成等值面的过程中,要遍历数据场中的所有体素,所以重建的速度很慢。 |
| 7. | Volume rendering has a large scale of computing , and highly depends on hardware . both contour rendering and isosurface rendering are menthods of surface rendering 面绘制的方法有:轮廓拼接法( contourrendering )和等值面提取法( isosurfacerendering ) 。 |
| 8. | Li , xian - min . simplification of trianglar meshes and iso - surface extraction [ ph . d . thesis ] . institute of computing technology , the chinese academy of sciences , 2001 ( in chinese ) 李现民.三角网格简化及等值面抽取技术[博士学位论文] .中国科学院计算技术研究所, 2001 |
| 9. | Mc is a method of accurately defining voxel and isosurface , and becomes a member of pop algorithms of 3d reconstruction now , so it is applied to most merchant software Mc算法是一种精确地定义体素及其内等值面的方法,如今已经成为最流行的三维重建算法之一,在许多商业软件中也有应用。 |
| 10. | 3 . introduced the basic theory for the computer graphic rendering . discussed two kinds of surface rendering methods which are equal value surface extraction and two - dimension contour 文章系统地介绍计算机图形绘制的基础理论,讨论了面绘制的两种方法:抽取等值面算法和二维轮廓线算法。 |