| 1. | The user interface thread has both message rotation queue and window . so it can receive messages 用户界面线程有消息循环队列和窗口,它可以接收消息。 |
| 2. | And the history data from serial port is stored in the memory of the dataserver in the form of circle queue 从串口来的历史数据列表采用循环队列的形式建立在该进程的内存中。 |
| 3. | The swap chain might include multiple back buffers and is essentially a circular queue that includes the front buffer 交换链可能包括多个后台缓冲区,它本质上是一个包括前台缓冲区的循环队列。 |
| 4. | This thesis also initially proposes and implements a circular queue to save compressed data and buffer the transmitting 论文还提出和实现了基于双指针循环队列的缓冲区,以实现数据压缩暂存和传输缓冲。 |
| 5. | Additionally the thesis put forward a solution of multi - channel video decoding and display . it is the key problem of the system above pstn that how to transmit low - delay and high - grade video image 另外,多路解码和显示是监控系统中客户端的主要功能,本文提出了一种基于解码循环队列的多路解码和基于directdraw的多路显示的解决方案。 |
| 6. | Threads are divided into worker thread and user interface thread . the worker thread has no message rotation queue and window , so it can not receive messages . it is used to perform backstage task such as computation of cpu intensive , file i / o and so on 辅助线程没有消息循环队列和窗口,所以它不能接收消息,它被用于完成后台任务,如cpu密集型的计算,文件i o等等。 |
| 7. | 4 . putting forward a data compression means , which reducing data transfer volume and adding data transfer efficiency . resolving the data transfer buffer problem by adopting the sending or receiving round - robin queue technique ( 4 )设计了一种针对开关量的数据压缩方法,减少了数据传送量,提高了数据传输效率,并采用发送/接收循环队列技术,解决了数据传输时的缓冲问题。 |
| 8. | This paper studied circular queue this basic data structure , discussed the influence of four settings of the front and rear pointer on enqueue and dequeue algorithm pointed out the key problem of writing simple algorithm is the setting of the initial value of the front and rear pointer , summarized the initial value setting and enqueue and dequeue algorithms of four types of front and rear pointer setting 本文研究了一种基本的数据结构? ?循环队列,讨论了循环队列的四种头尾指针的设置方法对入队、出队算法实现的影响,说明要写出简单出入队算法的关键在于头尾指针初值的设置,总结了四种头尾指针约定下合理的初值设置和出入队算法。 |