| 1. | Sets the left - handed world - view transform for a sprite 为子画面设置左旋的世界-视图坐标转换。 |
| 2. | Object that contains a world transform 对象,包含世界坐标转换。 |
| 3. | Sets the right - handed world - view transform for a sprite 为子画面设置右旋的世界-视图坐标转换。 |
| 4. | Object that contains a view transform 对象,包含视图坐标转换。 |
| 5. | Class converts screen coordinates to client coordinates with the 方法将屏幕坐标转换为客户端坐标。 |
| 6. | The application of the coordirate transformation model between pe - 90 and wgs 84坐标转换模型的应用探讨 |
| 7. | The transformation that converts world coordinates to page coordinates 将世界坐标转换为页面坐标的变换。 |
| 8. | Applications of lodrigues matrix in 3d coordinate transformation 罗德里格矩阵在三维坐标转换严密解算中的应用 |
| 9. | Study on robust estimation model for coordinate transformation of gps network in mining areas 网坐标转换的抗差模型 |
| 10. | Establishment of plane coordinate conversion model based on rodrig matrix 基于罗德里格矩阵的平面坐标转换模型的建立 |