| 1. | The main stem of a tree is a tapering geometric solid . 树木的主干是一种有消度的几何体。 |
| 2. | Isotropic constant of some special geometric bodies 几类特殊几何体的迷向常数 |
| 3. | Property of jacobi matrix and theorem of geometric integral transformation 矩阵的性质与几何体上积分变换定理 |
| 4. | Now , create any object in front of the geometry or the mirror 现在在这个几何体或者说是镜子面前创建任意一个物体. ) |
| 5. | You should not include any sort of text or logos in your geometry or textures 不可在几何体或表面材质中加入任何文字或标志。 |
| 6. | Cons : additional geometry to deal with . possible need to use local gi properties 劣势:增加了几何体,需要控制局部的gi参数来消除影响。 |
| 7. | Mixing dynamic and non - dynamic geometry with motion blur could render incorrectly 运动模糊下混合动态与非动态几何体会产生不正确渲染效果。 |
| 8. | Thermal stress analysis and gradient design for single geometry bodies of functionally gradient materials 简单几何体的热应力分析及梯度化设计 |
| 9. | A number of geometries including disposable systems covers a wide range of applications 许多的几何体元件包括一次性系统都覆盖了大范围的应用。 |
| 10. | Defines the supported culling modes , which specify how back faces are culled during geometry rendering 定义支持的剔除模式,这些模式指定在几何体呈现期间如何剔除背面。 |