| 1. | Computer simulation of optical engine for lcd projector Lcd投影系统光学引擎的计算机仿真分析 |
| 2. | Optical light engine 投影机光学引擎 |
| 3. | Optical light engine 投影机光学引擎 |
| 4. | At last , the programm is proven by using the parameters of an existing light engine system 然后对系统建立一个数学模型,用软件的方法,模拟光学引擎的工作过程。 |
| 5. | During the accomplishment of optical engine design of lcos and dmd , its theory and key technologies were mastered 同时完成了lcos及dmd的光学引擎方案设计,掌握了光学引擎设计的理论基础及关键技术问题的解决方法。 |
| 6. | The optical engine of projection display system - main part of the whole system will have heavy effects on final performances . so it is key to design the optical engine 投影显示系统的光学引擎,是系统的主要组成部分,并且直接影响到系统的最终性能,因此实现光学引擎的光学总体设计是这一系统的关键。 |
| 7. | In this thesis , three - pan light engine system is discussed . on the base of chroma theory , a method for analysising and designing color separating and combining system is provided 本论文着重分析了三片式液晶光学引擎系统,在色度学理论的基础上,结合光学引擎系统,提出了一套分析设计该系统的分色合色部分的方法。 |
| 8. | This dissertation did research on large screen projection display . works were mainly about design of illumination system and model emulation of optical engine . improvements on whole system were made by computer emulation and optimized design 本文分析和研究的出发点是大屏幕投影显示的应用研究,主要工作集中于照明系统的设计和光学引擎的建模分析,通过仿真模拟和优化设计来实现和改进系统。 |
| 9. | By theory of anti - telephoto and wide field optical system ' s illuminance distribution , projection lens was devised to fulfill the demand of optical engine . emulation , modeling and evaluation of optical engine were realized and three types of it were given out including whole system modeling and capability 结合反远距型物镜光学设计基本理论,及大视场光学系统像面照度理论,对光学引擎中的投影镜头设计进行了研究,实现了投影镜头的设计,满足了光学引擎的总体指标要求。 |