History , development and status quo of stereogram was studied 摘要本文阐述了合成全息技术发展的历史,研究进展以及现状。
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Stereoscopic pair stereogram 立体像对
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Experimental results show the obvious advantage and robustness of our methods . in this thesis , we study the algorithm of holographic stereogram display that can be implemented using cgh . we discuss the imaging process through capturing sequence parallax images , illuminating hologram by a plane wave creates the volume effect in the observer ' s eyes 对基于计算机的三维全息成像中的光栅编、解码理论进行了研究,在此基础上,将小波变换方法应用到全息显示中,建立新的变换模式下的光栅编、解码算法,计算中采用小波包分解方法,使全息条纹的计算更加快速、便捷。
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( 5 ) method of bandwidth compression of holographic grating based on discrete spectrum and realization of a 1 / 8 bandwidth compression of holographic grating ( 6 ) holographic stereogram display that can be implemented using cgh and imaging process through capturing sequence parallax images based on result of computed basis fringe 采用空间频率域的子采样,计算了一个8倍的条纹函数压缩编码结果,并给出了简单易行的解码方式。 6 、利用获得的基本条纹函数合成了一个基于序列视差图像的立体图显示,实现了三维数据未知的物体的三维全息显示。
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Using 3d max 4 . 0 to do stereogram and three - dimensional animation , using photoshop 6 . 0 to do the picture of background , button , icon , using cool edit pro 2 . 0 to record commentary . using object - oriented multimedia development tool - visual basic 6 . 0 to compose picture , image , animation text , sound . finally , using inno setup 3 to encapsulate software , making installation procedure 选用3dmax4 . 0制作三维立体图和三维动画,用photoshop6 . 0制作背景图、按钮、图标,使用cooleditpro2 . 0录制声音,用面向对象的可视化多媒体开发工具visualbasic6 . 0将制作的图片、图像、动画、文本、声音进行合成,最后用innosetup3对软件进行封装,制作安装程序。
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During the pass time , we have taken a lot of experiments of stereoscopic cognition in psychology and physiology and attain some results , include the influence of rds ( random dots stereogram ) contrast , brightness , complexity of disparity area and color to the cognition 在过去的研究中,我们实验室已经在立体视觉相关的心理物理和诱发皮层电位方面进行了大量的研究,并取得了一定的研究成果,例如rds图对的对比度,亮度,复杂的视差区域,颜色等因素对cep的影响的研究等。