实时多媒体 meaning in English
rtmm real-time multimedia
Examples
- Also the paper presents and discusses the drawbacks of heuristic designing combining with special simulation experiments used by most of network algorithms . subsequently , a new approach to design and evaluate congestion control algorithm is presented based on control theory , and several interesting directions for future research are provided . the prevail model of congestion control research is that firstly propose a scheme based on experience and intuition , and then verify and improve it through simulations and experiments , and main attention is paid on the functions of the end systems
本文还讨论了实时多媒体业务传输的特点,总结了设计tcp友好协议的要求和目标,提出了初步设计思想;重点分析了主动队列管理这一热点领域中已有策略和算法的优缺点,并在此基础上,归纳和阐述了大多数算法所采用的启发式设计加仿真试验验证的模式存在的不足;提出了应用控制理论中的分析和设计方法研究网络拥塞控制的思路,并给出几个有意义的研究方向。 - ( 2 ) with the increasing applications of real - time multimedia on internet , an ecn - based tcp - friendly congestion control ( etcc ) scheme was proposed . the scheme emphasizes on the improvement of end host with the support of extended router . red was adopted in the router , and early congestion state was notified to the sender using ecn
( 2 )针对internet上与日俱增的实时多媒体应用,提出了一种基于ecn的tcp友好拥塞控制机制etcc ,该机制侧重于端系统功能的改进,同时扩展了路由器的功能来支持端系统的工作,在路由器中采用red管理队列长度,以ecn的方式将网络的早期拥塞状况通知端主机,端系统根据相应的速率调节机制来调节数据的发送速率。 - Many important roles will be played by it in interactive multimedia application , such as digital television , real - time video monitoring , mobile multimedia communication , video stream and visual game on internet etc . before this , mpeg - 2 standard was used in digital television , mpeg - 4 standard was used in real - time video monitoring and video streaming media , and h . 263 standard was used in network video communication
2003年5月,国际电信联盟和运动图像专家组( mpeg )正式推出了全新的h . 264 / avc标准第一版, 2005年3月推出了第二版,它在数字电视、互联网、实时多媒体监控、多媒体通信、 internet上的视频流与可视游戏等交互多媒体中得到广泛应用。在这之前,数字电视使用mpeg2 ,实时监控和网络流媒体主要使用mpeg4 ,网络视频通信主要使用h . 263 , h . 264的出现将使多个领域统一到h . 264上。