| 1. | The skeletal animation system looks perfect doesn ' t it 此时,你也许会说骨胳动画系统看起来不是很完美的吗? |
| 2. | The following figure highlights the main drawback of the skeletal animation system 图中加亮部分的将会显示出骨胳动画系统的主要缺点。 |
| 3. | Skeletal animation system consists of a series of bones which are hierarchical in nature 骨胳动画系统由一系列与自然层次相符的骨头组成的。 |
| 4. | Let ' s study about the drawbacks of skeletal animation system with the help of some images 现在,就让我们在一些图片的帮助下研究骨胳动画系统的缺点。 |
| 5. | Well , nothing is perfect in 3d games . skeletal animation comes with its own set of problems 好了,但现在还没有任何东西在3d游戏里能说是完美的。骨胳动画也有它自身的问题。 |
| 6. | 3d game developers are realizing that skeletal animation system is very versatile for both programmers as well as artists ( actually more for the artists ) 3d游戏开发者正在认识到骨胳动画系统对象美工及程序员而言都是一个好东西。 |
| 7. | Then the paper introduced dendriform model and the principles of animation in skeletal animation , and introduced two improved skeletal ani mation techniques : vertex blending and bone blending . at last , implement of the whole system is finished 接着论文介绍了骨骼动画系统中的树型模型和动画原理,并介绍了改进基本骨骼动画系统的视觉效果的顶点混合和骨混合两种技术。 |