| 1. | Points in the object space will be referred to the axes at 00, and points in image space to the axes at 01 . 物空间各点以00处各轴为参考系,象空间各点以01处各轴为参考系。 |
| 2. | Projects a vector from screen space into object space 将向量从屏幕空间投影到对象空间。 |
| 3. | Projects a vector from object space into screen space 将向量从对象空间投影到屏幕空间。 |
| 4. | Projects the current vector from screen space into object space 将当前向量从屏幕空间投影到对象空间。 |
| 5. | Projects the current vector from object space into screen space 将当前向量从对象空间投影到屏幕空间。 |
| 6. | Projects the specified vector from screen space into object space 将指定向量从屏幕空间投影到对象空间。 |
| 7. | Projects the specified vector from object space into screen space 将指定向量从对象空间投影到屏幕空间。 |
| 8. | Object space coordinate system 物空间坐标系 |
| 9. | A method for extracting vertical lines of buildings based on geometric information of object space 基于物方几何约束提取建筑物垂直边缘 |
| 10. | First , points being shaded within the sphere need to be converted from world space coordinates to object space coordinates relative to the sphere 第一,在球上的被着色点需要去从世界坐标转换到相对于球体的物体空间坐标。 |