置换贴图 meaning in Chinese
displacement
Examples
- In warcraft iii , certain textures are marked as replaceable textures
在魔兽三里,有些贴图被标识为可置换贴图。 - Displacement mapping is not a shading effect , so it is not found on the material node
置换贴图不是一个着色效果,所以它不基于材质节点。 - The screw thread shading network uses an expression and a ramp to displacement map only the threaded section of a screw
螺纹材质网络使用一个表达式和一个渐变在只有螺纹部分做置换贴图。 - If the expression values were used to drive the displacement and bump values directly , the results would look like the image shown here
如果表达式数值是直接用于驱动置换贴图数值和凹凸贴图,结果看来会更好。 - The screw geometry uses standard rather than feature - based displacement mapping because it is faster in situations where displacement is driven by an expression
螺纹的几何体使用基本的强于特别基于置换贴图,因为当置换被一个表达式驱动时它是比模拟这个效果要快。