地形绘制 meaning in Chinese
ground mapping
Examples
- Time - controlling terrain rendering algorithm
一种时间控制的地形绘制算法 - Furthermore , 3d molding , showing texts , drawing terrains and how to produce animations based on opengl technique were also described deeply
随后,详细探讨了如何利用opengl进行较为复杂的三维建模、文本显示、地形绘制以及动画生成的技术。 - Furthermore , the paper studies the generation and rendering of models at multiple level of detail ( lod ) and visibility - based simplification used for real - time graphics rendering in large - scale virtual terrain environments
对目前进行大型地形绘制的可见性判断和层次细节模型两种简化场景的两种主要算法进行了深入的研究。 - In this dissertation , we present an algorithm of view - dependent continuous level of detail terrain simplification and 3d clouds rendering based - on fractal . the terrain mesh generated by using previous random mid - point displacement is usually uniform
首次将层次细节lod技术引入到分形地形绘制中,并将该方法成功应用于三维的云彩绘制,利用随机函数特性模拟云彩的动画。 - In chapter 3 , we described the implementation of the chunked lod - an efficient , hard ware - friendly framework for large - scale terrain real - time visualization . and the future trends in real - time terrain rendering are disscussed
本文第三章描述了海量地形绘制系统? chunkedlod的组织结构和实现细节,同时给出了部分示例程序和地形绘制的运行结果,并对地形绘制的未来研究方向做了预测。