| 1. | Specifies that coordinates are in the device coordinate context 指定设备坐标上下文中的坐标。 |
| 2. | The page transformation maps page coordinates to device coordinates 页面变换将页面坐标映射到设备坐标。 |
| 3. | Normalized device coordinates nd 正常化装置坐标 |
| 4. | On a computer screen the device coordinates are usually measured in pixels 在计算机屏幕上,设备坐标通常按像素测量。 |
| 5. | Also note that because the unit of measure is the pixel , the device coordinates are the same as the page coordinates 另外请注意,由于度量单位是像素,所以设备坐标与页面坐标是相同的。 |
| 6. | Device coordinates are the coordinates used by the physical device being drawn on , such as a screen or sheet of paper 设备坐标系是在其上进行绘制的物理设备(如屏幕或纸张)所使用的坐标系。 |
| 7. | If you set the unit of measure to something other than pixels for example , inches , then the device coordinates will be different from the page coordinates 如果将度量单位设置为像素以外的其他单位(例如英寸) ,设备坐标将不同于页面坐标。 |
| 8. | The coordinate system for a windows form is based on device coordinates , and the basic unit of measure when drawing in windows forms is the device unit typically , the pixel Windows窗体的坐标系基于设备坐标,在windows窗体中绘制时的基本量度单位是设备单位(通常为像素) 。 |
| 9. | One transformation , called the world transformation , converts world coordinates to page coordinates , and another transformation , called the page transformation , converts page coordinates to device coordinates 一种称为“世界变换”的变换可将世界坐标转换为页面坐标,而另一种称为“页面变换”的变换可将页面坐标转换为设备坐标。 |
| 10. | Based on the primitive system , a logical device coordinate and its normalization function were defined to enhance the ability of device - independent , an input - output hierarchy model of application system in distributed interactive simulation was proposed , and an instance of the model was listed based on com 在研究分析已有原语系统的基础上,通过定义逻辑设备坐标系及其中的归一化函数强化了设备无关性,提出了一个分布式交互仿真应用系统输入输出层次模型,并基于com技术对该模型进行了具体实现。 |