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锥截体 meaning in English

cone-frustum body

Examples

  1. To understand this , we must first take a brief look at the characteristics of the viewing frustum
    要理解这点,我们首先必须简要了解一下试图锥截体的特征。
  2. Since we have split the frustum into two halves , each triangle has an angle at the origin of view equal to fov / 2
    因为将锥截体分成相等两部分,每个三角形在原视图中都有一个角等于fov / 2 。
  3. Screen coordinates are expressed in number of pixels , while coordinates in the frustum are normalized to a range of - 1 . 0 to 1 . 0
    视图锥截体的原点( 0 , 0 )在屏幕中心,而屏幕坐标的则在屏幕的左上角。
  4. The viewing frustum has an origin ( 0 , 0 ) at the center of the screen , while screen coordinates have an origin at the upper left of the screen
    视图锥截体的原点( 0 , 0 )在屏幕中心,而屏幕坐标的则在屏幕的左上角。
  5. Since we defined the frustum , we know the angle at which the sides of the frustum meet - this is the field of view we used to create the projection matrix in the first place
    确定好锥截体,我们就知道锥截体顶角的大小?这是我们在第一个地方用来创建投影矩阵的视场。

Related Words

  1. 截齿
  2. 抄截
  3. 雷截
  4. 截装
  5. 平截
  6. 截峰
  7. 一截
  8. 割截
  9. 截项
  10. 截边
  11. 锥角亚目
  12. 锥角孢属
  13. 锥进
  14. 锥进程度
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