×

participance meaning in English

n.
参与,共享。

Examples

  1. This article imports tpm action in product department 1 of the hongta group , based on researching and analyzing tpm , combining experience of enterprises that succeed in tpm action , the fact of product department 1 of the hongta group . mainly research the building tpm action system and implements tpm action in detail according to the whole project . confirm to implement tpm action from 3 ways : improving pattern action , saving from damage independently and maximizing benefit action . implement tpm action by improving pattern action , saving from damage independently , improving continuously based on 5s action . analyze deeply the necessity and difficulty in implementing tpm action , build the active system that is practical and efficient . resolve the problems in implementing tpm action in state - owned enterprise . form a set of equipment management new mode combining functionary wardship system - that make all employees join in actively , pay attention to the basic maintenance and nip in the bud , with group activity independent . it will do well in improving equipment integrative efficiency and enhancing enterprise livingness . more importantly enterprise is changed from consciousness to building system of avoiding calamity , badness and waste by using efficient method on management of equipment , basing on human , enhancing participance of all employees
    在tpm活动体系建立的研究中,深入分析了推动tpm活动的必要性和困难,确立了既切合实际又行之有效的活动体系。在活动推进实施的研究中,解决了国有企业推进tpm活动遇到的一些问题。形成了一套全员参与,注重基础保养,防患于未然的职务性的监护制度和自主小组活动相结合的设备管理新模式,因而对提高设备综合效率和增强企业活力起到了巨大的促进作用,更重要的是使企业从意识转变到使用有效手段进行设备管理,以人为本,增强了全员参加意识,构筑了防止灾害、不良、浪费的体系,同时促进了企业设备管理理念的根本转变。
  2. The thesis highlights the column of designing information which involves : designing information creation , designing information foreseeing , designing information synthesis , designing information boost , designing information gathering and designing information demonstration , covers all the content from the origin and development of information to the ultimate garment exhibition , presents a new point about garment web design which will has a significant impact on the future theory and practice of garment design , points out an idea that : based on the participance of customer , the garment design in the future will be a virtual reality and interaction project in which product design , imagination design and environment design are integrated
    本文着重对设计信息栏目的内容进行了设计,包括:创造设计信息、预报设计信息、综合设计信息、推动设计信息、收集设计信息、展示设计信息,涵盖了从信息的源流发展演变到网上服装博览会最终的展示设计。并提出一个对未来服装设计理论与实践产生重大影响的“网络服装设计”新理念,指出未来的服装设计远不是设计师闭门造车,而是在消费者参与下的集产品设计、形象设计、环境设计为一体的一种虚拟现实和交互式的设计。
  3. It faces to the whole students , advocates the positive participance of the whole students and let 100 % of students obtain the best development , study and research by learning cooperation , the learners can learn from others and learn how to communicate and cooperate in order to obtain high - level result
    面向全体学生,主张全体学生的积极参与,让100的学生得到最佳发展,通过合作学习和研究,学习者可以取长补短,学会相互交流与合作,取得高质量的效果。研究性学习的理论基础: 1 、接受学习和发现学习相结合的理论。

Related Words

  1. particeps criminis
  2. particie view
  3. participant
  4. participant (entrant)
PC Version

Copyright © 2018 WordTech Co.